Vroid 3d print


VRoid Studio

3D Character Creation Software

3D Modeling, for Everyone!

3D Modeling, for Everyone!

Download for free

Read the Terms of Use and Privacy policy before downloading.

NEWS

Announcing the CLCT Fashion Posting Campaign - Share your favorite outfits on Twitter!

CLCT Part 5 - Releasing "CLCT for FUTURE" an avatar collection of apparel items & topics!

CLCT Part 4 - Releasing "CLCT for ROMANCE" an avatar collection of apparel items & topics!

See more

Create Original Characters on This Intuitive and Highly Adaptable Software Easy to Use for Everyone!

Easy for Beginners too

You can start creating right after download; with many ready-to-use preset items, you won’t need to create anything from scratch. You just need to pick items you like and adjust their parameters!

Express Yourself

Not only is 3D modeling on VRoid Studio as easy as drawing on paper, but this software also gives you total freedom to express your originality, customizing minor features down to the finest detail.

Free to Use

VRoid Studio is free to use for anyone. It’s super-easy to set up, as you just need to download it, and then you’re good to go. Models you create on VRoid Studio are yours to use freely on many different platforms and services.

Customize Your Model’s Body However You Like

Many Customizable Items

Facial features, hairstyles, outfits, and every other preset item is customizable in shape, color, design, and much more via intuitive sliders.

Edit your Model Directly, in Real-time

Models are customizable in many ways, and you can check each edit in real-time. Little by little, anyone can design their ideal model.

Combine Templates to Design New Outfits

You can start designing your original outfits by selecting one of the many available templates and editing it. You can also overlay and combine more templates for the perfect silhouette.

Templates vary from the basics to various arrangements.

You can also overlay more outfits to get the perfect result. Once you get the hang of how to shape the silhouette, start combining more outfits into one, or simply overlay them for a multi-layered look.

Accessorize with Just One Click

Glasses and Furry Ears

Have your model wear glasses, or even rabbit or cat ears! New accessories will be coming in the later updates.

Editable Parameters and Textures

With more than 10 dedicated parameters, freely customize shape, size, and even the smaller details! Use original textures and create your best design so far.

Design Textures with the Pen Tool

The texture editor supports pen tablets and is pressure-sensitive. You can also divide your design into more layers! Draw directly on the 3D model, or on the UV texture to see your creation display in real-time on the 3D preview.

Drawing 3D Hair is as Easy as Drawing on Paper

Create new chunks of hair with a single stroke, and later edit them to your liking through the parameters. Hair is customizable in infinite ways, and you can set hair bounce individually for each hair chunk.

Your Models are Yours to Use Freely

You can set your own terms of use for the data of every model, texture, item, etc you create on VRoid Studio, specifying if you give permission for commercial use, credits, etc. Every model is exportable as VRM files and uploadable to apps that support the format. * When using the data for models created by pixiv or third parties, please be sure to follow the terms of use and licensing conditions.

Create, Connect, Expand

You can upload models you created to VRoid Hub, letting the community view them and send their appreciation. Characters uploaded to VRoid Hub can also be called up in various integrated games and platforms!

Visit VRoid Hub

Let's get started with VRoid Studio!

Tutorial

YouTube Channel

v1.17.1

About this version/Release history

Download for free

Read the Terms of Use and Privacy policy before downloading.

Download VRoid Studio beta

Windows

OS

Windows 8. 1 / 10 / 11

CPU

Intel Core i5 6th gen or later AMD Ryzen 5 3rd gen or later

Memory

8 GB RAM

Graphics

Intel Iris Graphics 540 or higher

Storage

10 GB available space

Mac

OS

macOS 11

Year model

2015 models or later

CPU

Intel Core i5 6th gen or later

Memory

8 GB RAM

Storage

10 GB available space

Creators cooperating with the development of VRoid Studio

仮想兎もち

ユウヘイ

蜷川加乃

こばやしネコネ

OFUJI

HOJI

サッカン

LUCAS

まきな

VRoid Studio (Pixiv's free character creator) released - Latest News

Darksider (Darksider)

#1

Hi everyone. Pixiv, a Japanese art platform similar to DeviantArt, is preparing to release their own character creator for VR/AR users. The art style for these characters seems to be anime. The program will be free, and will have several modelling tools, such as the ones for hair. I don’t know yet if the characters built in that app could be imported in Blender. Here is their website: https://vroid.pixiv.net

Also, here is a video with the program in action:

Here are more details:

VRoid Studio is an application for Windows / Mac that can create 3D models of humanoid avatar (character), and anyone can use it free of charge. The created 3D model can be exported to a file available in the 3D application. We support export in VRM format at the time of release and will also support exporting in other file formats in the future.

If you create a character with VRoid Studio, you can use that character as an avatar on various VR / AR platforms that support VRM.

There are an increasing number of people who need character 3D models such as “I want to communicate with others on the VR / AR space” and “I want to act as a virtual YouTube”. On the other hand, there are only a few people who can make a character from 1 in my VR / AR space as my alter ego. Also, since it is necessary to memorize the knowledge peculiar to 3D modeling and complicated operation on each software, even creators who are good at drawing illustration on a plane can not be stereoscopic as envisioned, and have a long production time It is the present condition that it has been applied.

VRoid Studio is a character maker capable of solving these problems and modeling ideal characters with simple operations. In order to realize a world where everyone has his own character rich in character and can use the character for communication and creative activities with other people, "I can operate intuitively and draw skill techniques that creators already have We can develop it with maximum emphasis on development ".

The release of VRoid Studio plans an open beta version at the end of July 2018. We are also planning to offer preclosed closed beta, and recruitment starts with the following application form.

There is an application form on that page. Along MakeHuman and ManuelBastioniLab, this could be a great addition for anime styled characters.

1 Like

Safetyman (Safetyman)

#2

Looks interesting.

ouraf (ouraf)

#3

i’m a bit worried about licensing of the models (daz3d has a lot of small, medium and big details about the content in their sotre and generated inside their software. Can’t 3d print or do anything else without paying an extra fee), but sure looks cute

Aelamasca_Aluveaux (Aelamasca Aluveaux)

#4

The models you create in the program are free for you to use in all your mediums however you want. In fact when you export it, it allows you to set the permissions/licensing for the model.

ouraf (ouraf)

#5

now you got me intrested. so i can export a model from there and use in commercial applications without paying royalties or such?

unsignedint (unsignedint)

#6

Answer is “We don’t know”

There is a answer to this from the developers’ capacity, stating: “You may cook (use) files exported from VRoid (currently only supports VRM) any ways you want. I would love to see you try out more advanced tool after that, actually.

However, they haven’t released real terms of use or usage license therefore therefore, it would be very irresponsible for me to suggest “yes” solely from the tweet above…

unsignedint (unsignedint)

#7

I asked this question to their official presence. They said they are working with a lawyer to formulate the terms. Seems like they will be incorporating liberal term where model can be freely used. So I would say… Stay tuned!

twitter.com
VRoid公式 (vroid_pixiv)

利用規約に関しては現在弁護士と相談しながら調整を行っています。作成したモデルが作者のものになることや商用利用可能なことなどについては例文などを追加しようと考えています。 twitter.com/hideki/status/…

2:20 PM - 13 Aug 2018

200

91

1 Like

unsignedint (unsignedint)

#8

English version is out and their term now states you have rights work you’ve done on it!

twitter. com
VRoid公式 (vroid_pixiv)

Now VRoid Studio supports English! Go vroid.pixiv.net/download.html and grab the latest version by clicking "Win版(64bit)ダウンロード (v0.2.4)" or "Mac版ダウンロード (v0.2.4)". Please note it recognizes your system configuration. Change the system language if it doesn't speak English. https://t.co/7m4D7xZVzk

6:01 PM - 16 Aug 2018

1.2K

490

1 Like

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Problem in 3D printing blank model

I am new to 3D printing. I modeled an empty bird in blender (stl model file provided). I tested the model in Blender (using a 3D printing tool) as well as the Netfabb software. They don't show any errors. However, when I load this model into Ultimaker Cura for printing, as shown in the last image, the result is only a cylindrical shaped bird. I have seen many 3D printed blank models online. Why can't my model print correctly? download link model

▲ 1

Slicers do not work well with "empty" (hollow) bodies or bodies with secret holes in them. You need to provide a filled case 1 , the slicer will make it mostly empty anyway (depending on the fill percentage). In addition, you need to fill, otherwise the top cannot be printed, as it does not have any support.


Footnote

1 This means that the body must have one continuous surface without gaps or holes that encloses the volume. Among the simplest examples are spheres and cubes.

, @ 0scar

▲ 4

You have modeled your bird. So far so good, but you've most likely modeled only one surface, not a body with a closed surface. The crucial step was forgotten, as your drawings 1 and 2 show: you designed one surface for most of the object, not the body. To turn a bird into a printable object, it must not be a single surface, but a surface enclosing a volume that has some thickness.

At the moment it looks like this: 640 vertices, NO enclosed space.

To achieve uniform object thickness in the blender:

  • A to select the entire model
  • E for extrusion area
  • Z Z for Z travel limit
  • enter the desired thickness
    • remember that the blender grid is usually in centimeters, while the links to the slicing programs are in millimeters!
  • close the edges by creating faces there (select 3 and F ).
  • A to capture all
  • W then R to remove the doubles , increase the merge distance to 0.05 (this removes hundreds of extra, slightly shifted vertices!)
  • CTRL + N for normal conversion Be sure to check the slicer because we have a few stray ones visible in red... where are they located? These are the faces hidden in the body!

Hide the bottom side (select nothing, let the object see, 3 > > B > draw a rectangle around the bottom layer >> >> H )

If you have normals visible, you will now see blurry areas. Fix them by deleting extra faces and flipping those that are not superficial but just inside out ( W >> F ). One example of an area that I highlight in the following figure

Finally, in cura it should look like this:

Be sure to check the look of the layer and maybe thicken some areas by hand - or make a rectangular part for the top to make it printable. As you will see, at some scales some walls are too thin due to how we only extrude along Z.

Alternate Paths

modifier hardening . You will need to add it via object mode, modifiers, and then select "Harden " and set a positive thickness. To correctly convert a visible modifier into an actual model change for export, you will need to apply the modifier.

After that, return to hunting for lost interior surfaces and upside-down faces.

, @ Trish

▲ 3

After a lot of searching, I used the autodesk Meshmixer to add thickness to the model. I only used blender for modeling and didn't use the harden modifier to add thickness to the model. Then in the autodesk Meshmixer, using the command select → edit → Extrude, I added thickness to the model (new stl file provided). It looks like the new model can be printed.


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