Spider 3d scanner


Industrial 3D Scanner | Space Spider

Scanner type Handheld Handheld Handheld Handheld Desktop
3D point accuracy

Accuracy is the ability of a measurement to match the actual value of the quantity being measured.

, up to
0.05 mm 0.1 mm 0.1 mm 0.1 mm 0.01 mm
3D resolution

Resolution is the ability of a scanning system to resolve detail in the object that is being scanned.

, up to
0.1 mm 0.2 mm 0.5 mm 0.2 mm 0.029 mm
3D accuracy over distance, up to 0.05 mm + 0.3 mm/m 0.1 mm + 0.3 mm/m 0.1 mm + 0.3 mm/m 0.1 mm + 0.3 mm/m
HD Mode N/A Yes No Yes N/A
Hybrid geometry and texture tracking Yes Yes No Yes N/A
Data processing algorithms Geometry and texture based Geometry and texture based Geometry based Geometry and texture based Geometry based
Working distance 0. 2 – 0.3 m 0.4 – 1 m 0.4 – 1 m 0.35 – 1.2 m
Volume capture zone 2,000 cm³ 61,000 cm³ 61,000 cm³ 160,000 cm³ 324 cm³
Linear field of view, H×W @ closest range 90 × 70 mm 214 × 148 mm 214 × 148 mm 244 × 142 mm
Linear field of view, H×W @ furthest range 180 × 140 mm 536 × 371 mm 536 × 371 mm 838 × 488 mm
Angular field of view, H×W 30 × 21° 30 × 21° 30 × 21° 38.5 × 23°
Ability to capture texture Yes Yes No Yes Yes
Texture resolution 1.3 mp 1.3 mp 2.3 mp 6.4 mp
Colors 24 bpp 24 bpp 24 bpp 24 bpp
3D reconstruction rate for real-time fusion, up to 7. 5 fps 16 fps 16 fps 22 fps
3D reconstruction rate for 3D video recording, up to 7.5 fps 16 fps 16 fps 44 fps
3D reconstruction rate for 3D video streaming, up to 80 fps
Data acquisition speed,
up to
1 mln points/s 18 mln points/s 2 mln points/s 35 mln points/s 1 mln points/s
3D exposure time 0.0002 s 0.0002 s 0.0002 s 0.0002 s Customizable
2D exposure time 0.0002 s 0.00035 s 0.00035 s 0.0002 s Customizable
3D light source Blue LED Flashbulb Flashbulb VCSEL Blue LED
2D light source White 6 LED array White 12 LED array White 12 LED array White 12 LED array RGB LED
Position sensors Built-in 9 DoF inertial system
Display/touchscreen USB streaming through
external computer
USB streaming through
external computer
USB streaming through
external computer
Integrated 5. 5" half HD, CTP. Optional Wi-Fi/Ethernet video streaming to external device USB streaming through
external computer
Multi-core processing On external computer On external computer On external computer Embedded processors: NVIDIA® Jetson™ TX2 Quad-core ARM® Cortex®-A57 MPCore Processor NVIDIA Maxwell™ 1 TFLOPS GPU with 256 NVIDIA® CUDA® Cores On external computer
Interface 1 × USB 2.0, USB 3.0 compatible 1 × USB 2.0, USB 3.0 compatible 1 × USB 2.0, USB 3.0 compatible Wi-Fi, Ethernet, SD card USB 3.0
Internal hard drive 512 GB SSD

Supported OS Windows 7, 8 or 10 x64 Windows 7, 8 or 10 x64 Windows 7, 8 or 10 x64 Scanning: No computer required
Data processing: Windows 7, 8, 10 x64
Windows 10 x64
Recommended computer requirements Intel Core i7 or i9, 32 GB RAM, GPU with 2 GB VRAM Intel Core i7 or i9, 64+ GB RAM, NVIDIA GPU with 8+ GB VRAM, CUDA 6. 0+ Intel Core i7 or i9, 32 GB RAM, GPU with 2 GB VRAM Intel Core i7 or i9, 64+ GB RAM, NVIDIA GPU with 8+ GB VRAM, CUDA 6.0+ Intel Core i7 or i9, 64+ GB RAM, NVIDIA GPU with at least 3 GB VRAM, CUDA 3.5+
Minimum computer requirements Intel Core i5, i7 or i9, 18 GB RAM, GPU with 2 GB VRAM HD: Intel Core i7 or i9, 32 GB RAM, NVIDIA GPU with CUDA 6.0+ and at least 2 GB VRAM
SD: Intel Core i5, i7 or i9, 12 GB RAM, GPU with 2 GB VRAM
Intel Core i5, i7 or i9, 12 GB RAM, GPU with 2 GB VRAM HD: Intel Core i7 or i9, 32 GB RAM, NVIDIA GPU with CUDA 6.0+ and at least 4 GB VRAM
SD: Intel Core i5, i7 or i9, 32 GB RAM, GPU with 2 GB VRAMA computer is needed only for data processing. Scanning does not require a computer.
Intel Core i5, i7 or i9, 32GB RAM, GPU with 2 GB VRAM

3D mesh OBJ, PLY, WRL, STL, AOP, ASC, PTX, E57, XYZRGB
CAD STEP, IGES, X_T
Measurements CSV, DXF, XML

Power source AC power
or external battery pack
AC power
or external battery pack
AC power
or external battery pack
Built-in exchangeable battery, optional AC power AC power
Dimensions, HxDxW 190 × 140 × 130 mm 262 × 158 × 63 mm 262 × 158 × 63 mm 231 × 162 × 230 mm 290 x 290 x 340 mm
Weight 0. 8 kg / 1.8 lb 0.9 kg / 2 lb 0.9 kg / 2 lb 2.6 kg / 5.7 lb 12 kg / 26.7 lb

Buy Handheld 3D Scanners and 3D Scanning Software at Best Price

3D scanning solutions

How Artec 3D is supporting Ukraine

Artec Leo Premium Pack

Ultimate 3D scanning pack that has everything you need: top-level handheld scanner, Calibration Kit, extended warranty, maintenance, software subscription, and then some.

Artec Leo

Our best 3D scanner, equipped with wireless technology and an inbuilt touch screen

Artec Eva

The ideal 3D scanning solution for making quick and accurate 3D models of medium-sized objects

Artec Space Spider

A metrological 3D solution, perfect for capturing small objects for CAD applications and more

Artec Eva Lite

Entry level white light 3D scanner. Geometry tracking and capture only.

Artec Ray

Long range laser scanner for digitizing large objects, such as airplanes or buildings.

Artec Micro

The perfect metrology-grade desktop 3D scanner for quality inspection, jewelry and dentistry.

Artec Metrology Kit: Entry

Optical coordinate measuring system for inspection and engineering. Accuracy up to 4 microns.

Artec Metrology Kit: Professional

Optical coordinate measuring system for inspection and engineering. Accuracy up to 2 microns.

Upgrade Eva Lite to Eva

Get the full power of Eva’s color tracking and capture features.

Upgrade

Special offers

Educational packages

Artec handheld 3D scanners available at lower prices for classroom use

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Geomagic Design X bundle

An all-in-one reverse engineering solution with Artec Studio and 3D engineering software

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Geomagic for SOLIDWORKS bundles

Export your 3D scans directly to SOLIDWORKS and make manufacture-ready 3D models

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Geomagic Freeform bundles

A winning combination for hands-on organic product design and manufacturing

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Geomagic Control X bundles

An outstanding combo for extensive quality control with easy data capture and analysis

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Geomagic Wrap bundles

A great solution for comprehensive exact surfacing with an extensive toolbox

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Artec software

Artec Studio 17 Trial

An easy way to get started. Try Artec Studio for 30 days at no cost.

See all plans

Artec Cloud

Annual, renewed automatically every year

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200 GB

12 months from date of payment

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12 months from date of payment

See all plans

Geomagic software

Geomagic for SOLIDWORKS

An ideal scan-to-CAD solution for a seamless workflow in SOLIDWORKS.

Geomagic Design X

Optimal reverse engineering software for fast conversion of 3D scan data into CAD models.

Geomagic Control X Professional

A powerful metrology solution with an advanced set of tools for a flexible workflow.

Geomagic Wrap

A versatile solution with an extensive toolbox, perfect for exact surfacing.

Optional equipment

Leo Calibration Kit

Recalibrate your Artec Leo in your own time, and in your own environment, to ensure its accuracy always stays at its highest.

Artec Turntable

A smart turntable for effortless 3D scanning of small objects with Artec Space Spider.

Smart battery charger (Leo)

High-performance and intelligently designed to deliver maximum charges, while extending battery lifespan to the fullest.

Smart Li-Ion battery (Leo)

Keep an extra battery handy and give yourself up to 6 hours more scanning freedom wherever your project takes you.

Eva/Spider battery pack

Scan anywhere for up to 6 hours non-stop. Includes a pouch, a charger, and a power cable for connecting the battery to the 3D scanner.

Artec Eva hard case

Designed with Eva’s measurements in mind, this hard case will keep it safe during storage and transportation.

Space Spider calibration kit

This kit is there to make sure the accuracy of your Space Spider remains at its highest at all times, even after a sudden jolt!

Battery pack cable

Got a field scanning job lined up but your dog has chewed the cable of your Eva/Space Spider battery pack? Order a replacement in just a few clicks!

Power supply for battery pack

No matter what extra accessory you may need, Artec 3D has you covered. Order this native power supply unit to charge your Eva/Space Spider battery pack the fastest and safest way possible!

Eva/Spider USB cable

A fully tested cable featuring the connector needed for your Artec scanner.

Eva/Spider power supply

1.8 m power supply developed exclusively for Artec 3D scanners for stable performance

Artec USB Kit

Maximize your Artec Eva or Space Spider’s FPS rate with a USB 3.1 to Thunderbolt 3 adapter and add a 5 m extension to your scanner’s USB cord for scanning over longer distances.

Contact us

how to assemble a 3D scanner from scrap materials and digitize reality — T&P

The first 3D printers that cost less than a gaming computer have become a mandatory attribute of almost any hackspace or fablab (laboratory of technical creativity and electronic art). Now 3D scanners have joined them. MIPT student and employee of the Polytechnic Museum Daniil Velovaty himself assembled a three-dimensional scanner from a laser, a webcam, and scrap materials.

As part of the special project Phystech. Reader" he told T&P about the future of reality scanning.

Daniil Velovaty

It was easy to get used to 3D printers: I drew the desired detail or figure on the computer, loaded it into the printer, and a few hours later I took its embodiment in plastic. Yes, what about plastic, they are already printing in metal, and even in organic matter: they recently printed a living liver. No wonder you want to go further. The next step is scanning. Oddly enough, but before the advent of 3D printers, there was no great need to transfer a real object to the digital world: the creators of games and films simply hired artists who drew whatever was needed. The need for scanners arose only when it was important to convey the relief and shape of an object with very high accuracy. At the same time, neither the duration of the scan nor the cost were often completely unimportant. This is how the first representatives of 3D scanners appeared: lidars.

Lidar (from English Light Detection and Ranging) is an expensive but very accurate device. It allows you to build 3D models of objects with an accuracy of millimeters, the size of which can be compared with the size of a building. From the decoding of the abbreviation LIDAR, it follows that it is any rangefinder that measures distance using light. An incredible number of devices fall under this description. But most often, devices like this are called lidars:

A special system of mirrors is placed inside the device. A phase laser rangefinder is installed here, which measures the distance using a laser, and two mirrors serve to deflect the laser beam in two planes. Thus, the ray runs through a certain sector of space and builds its 3D model. As you might guess, the speed of such a scanner depends on the speed of the rangefinder and the speed of rotation of the mirrors. And since all this is quite complex equipment that requires fine tuning, it costs quite a lot of money. It is much more profitable to order a scan than to buy the device itself. Moreover, you still need to figure out how to use it.

As industrial devices were, to put it mildly, beyond the reach of the average consumer, and the need to scan reality grew, cheap desktop and handheld 3D scanners appeared. The former, as a rule, have a turntable on which the object under study is placed. A few minutes after the start of the scan, we will get the finished model. Of course, the scan quality and the size of the scanned area are incomparable with lidars, but they cost several orders of magnitude cheaper. It is to this class of devices that the scanner we developed belongs. The main problem with these scanners is that the object to be scanned must fit on a turntable, which greatly limits the scope. Another significant disadvantage of these scanners is the incompleteness of scanning and blind spots. If, for example, you try to scan a vase, the scanner will only see its outer part, and not the cavity inside.

The second type of scanners are handheld 3D scanners. They need to be moved around the object by hand, but they build a model with the help of cameras. The operation algorithm of such scanners is much more complicated, they are more expensive, and the quality of the result is worse, but they allow you to scan large objects and spend less time on it. They look something like this:

One of the main advantages of such a scanner is that it is not limited by the scanning area. We can scan, for example, a person's face without having to place their head on a turntable. With a certain diligence, even an entire room can be scanned, if only the positioning accuracy allows it. To improve accuracy, you can stick special marks that the scanner finds and uses as reference points. Actually, in the photo above, this is what was done. This approach limits the scanning area, but, unfortunately, here either the sheep are safe or the wolves are full.

In our lab, we decided to create a cheap 3D scanner with an accuracy comparable to that of 3D printing. This was our first serious project, so we made mistakes, misunderstood a lot, and learned even more along the way. We first built a simple laser rangefinder using a laser pointer and a webcam. To understand how a 2D camera can measure distance, you have to use your imagination. Imagine a thread stretched in the air, along which a spider is crawling. If we stand close to the rope, we see how the spider is crawling straight towards us (not a very pleasant sight). And if now we shine a lamp on this whole structure from the side, we will see a shadow on the floor. Since the light comes from the side, the projection of the spider will move along the projection of the thread. By measuring the distance from the beginning of the thread's shadow to the spider's shadow, we can calculate how far the spider has crawled by multiplying by some factor, because we are creating a contraction mapping.

Our scanner works in much the same way. Only instead of a thread - a laser beam, and instead of a screen with a shadow - a camera. Just as a spider moves along a thread, a spot moves along the laser beam, which occurs when this beam encounters an obstacle. Having found the position of the spot in the photograph, we can determine the distance to the object on which this spot is located. In words, it is difficult. It looks simpler in the picture:

The farther the wall, the closer to the dotted line will be the pfc point on the camera matrix

But such a rangefinder measures the distance to a single point, and this takes a very long time. Therefore, we put a lens on the laser, which turns the laser spot into a laser line. Now we measure the distance to hundreds of points at once (after all, a line can be represented as a set of points), it remains to build a system that allows this line to go through the entire object, and for this we need a turntable on which the object is placed.

The scanner itself is assembled from plywood pieces that have been laser cut. To rotate the table, a stepper motor is used, which is controlled by a board developed by us. It also controls the brightness of the laser and backlight.

The image from the camera is processed on a computer; a Java program was written for this. After scanning is completed, the program generates a so-called point cloud, which, using another program, are combined into a full-fledged model. This model can already be printed on a 3D printer, that is, a copy of a real object can be obtained.

Don't miss the next lecture:

Theory and practice

Tags

#3D printers

#MIPT

#technologies

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